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Alvin architect scale
Alvin architect scale






alvin architect scale

5 / 7% (based on level) of his maximum health from 4 / 5. Magic resistance growth increased to 1.Bug Fix: Fixed a bug preventing him from properly ranking the spell.Heal AP ratio reduced to 18% AP from 20% AP.Base heal per second reduced to 15 / 27.AP ratio reduced to 55% AP from 70% AP.Heal health reduced to 3 / 4 / 5 / 6% (based on level) of his maximum health from 3.Bug Fix: Knocked up/stunned animation is now correctly played.

alvin architect scale

  • Bug Fix: Fixed a bug where the recast could pull targets that were in stasis.
  • Maximum AP ratio increased to 80% AP from 70% AP.
  • Bonus AP ratio per bolt increased to 10% AP from 8% AP.
  • AP ratio increased to 40% AP from 38% AP.
  • if the target champion is rooted by Nevermove but becomes spell-immune before the pull, Swain will not receive a soul fragment on reactivation since the champion cannot be displaced.
  • This ability will cast from wherever the caster is at the start of the cast time.
  • Channels can be started successfully during the pull, provided the previous crowd control does not prevent them still.
  • The pull will interrupt channels at the very beginning, but does not keep the target stunned for the rest of the movement.
  • If the root is not applied to or is removed from all champions, the recast does not become available.
  • Spell shields block either the pass-through or the detonation, not both.
  • Nevermove's recast can be used during the cast time of other spells.
  • The client applies these speed increases after additional specified delays, while the hitbox behaviour itself only uses the timings noted above.

    Alvin architect scale update#

    Nevermove's missiles have their speed update to accelerate at specific times by the server.








    Alvin architect scale